has inspired me. Not because it’due south i of the greatest games ever made (fifty-fifty though it is), just because there’s a item moment I tin’t end thinking most: The game features a boss that trapped me in ane identify for hours with dozens upon dozens of failed attempts to defeat them.
As the minutes passed and my number of deaths increased, I realized this boss was ascension in the ranks amid the hardest I’ve ever fought. All of those bosses, in one way or another, broke me. They challenged my fighting spirit and forced me to play beyond the very best I could.
To gloat Elden Band’s release, along with one of its bosses making me realize that I’thousand cypher but a victim to FromSoftware’s malicious will, here are the hardest bosses I’ve ever defeated. For the sake of diversity, I’ll only exist including one entry per game.
Keep in mind, this list is based entirely on my own experience. Some of these bosses were incredibly challenging due to the difficulty setting I was playing the game on.
If you desire to avoid spoilers for Elden Ring, don’t become to the bottom of the listing.
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8. Straw (Halo Infinite)
on Legendary is a nightmare. And Straw is a huge part of that equation, every bit the role player is forced to boxing a wave of ruthless enemies before the beginning of each phase. Every bit shortly as you make a mistake, you’re sent back to when the enemies start spawning rather than when the dominate re-enters the arena.
This ways you lot take a very slim opportunity to learn Harbinger’s assail patterns and how to avoid them. Every difficult boss forces the role player to acquire, and considering Halo Space on Legendary results in many hits beingness a ane-shot kill, the player’s already pocket-size time frame to acquire about the boss is made worse by the waves of enemies you need to defeat to get back at that place. Couple that with an free energy blast move that is very difficult to avert, and you’ve got a boss who took me hours of retries to bring down.
vii. Date Masamune (Nioh)
While Nioh tin exist challenging, I never retried a boss more a dozen times. Just Date Masamune, a vehement dual-wielding swordsman who commands the elemental spirits of h2o and wind, uprooted my expectations of difficulty for the game. This foe is relentless, as his attack patterns are swift and he possesses plenty of brutal abilities. Ane motion in particular has him accuse towards the player, and if his katana connects, he will lock them in an animation that deals an cool amount of damage.
And one time Masamune begins imbuing his weapons with elemental power, parts of the arena go difficult to traverse every bit puddles of damaging water remove the prophylactic of maneuverability. And even when he’due south done casting spells, his swift strikes and far reaching attacks make information technology impossible to relax for even a moment. It got so bad that I had to subcontract healing items, which made failure peculiarly punishing.
6. Darkeater Midir (Dark Souls three)
Darkeater Midir terrified me. After a stressful journey throughout Night Souls three, I was set up to complete the game and move on with my life. I was right at the end of “The Ringed Urban center” DLC, prepared to take on the last boss when I found an obscure path hidden within an illusory statue. Suddenly, I’m plummeting downwards a never-ending pigsty equally a jumbo violet dragon slumbers on the other side of a massive chasm. I could tell my fight confronting this fauna would not exist easy, just I did not anticipate the hell I was about to exist put through.
Darkeater Midir bankrupt me. I got so frustrated with my first five-or-so attempts against him that I tried to modify my entire build. Just the outcome wasn’t with my grapheme. The boss boasts a massive health bar and high damage output, with ridiculous moves that will make anyone shout in fear. One set on in particular encompasses the entire arena in a long-lasting flame. The actor cannot run or contrivance through it, and if they don’t come upward with a solution, they volition dice. I could only defend against this with a shield, and even so, it always did massive amounts of harm. And although Midir boasts a ton of health, he will take a lot more than damage if y’all’re attacking his head. This pressures players into getting up shut and personal, rather than hovering around his legs. And when Midir begins shooting laser-beams that erupt throughout the arena, you’re going to want to go home.
v. Ludwig, the Accursed (Bloodborne)
Bloodborne’s “The Old Hunters” DLC is well-known for its difficult bosses and unforgiving areas, just Ludwig in particular is notorious throughout the Bloodborne community for his relentless brutality. Interim every bit the first boss of the DLC, Ludwig has manner likewise much health, hits like a truck, and refuses to give the player a chance to assail. I spent hours bashing my head against a wall every bit I fought Ludwig, forcing myself to master every motion he had nether his belt.
Ludwig will spring off screen and smash down on the arena, spew acidic spit, charge towards you lot with the speed of Sonic, swipe across the ground in a big arc, and smash his hooves onto the floor over and over to crush your bones. Even when the player thinks they’ve made decent progress through the fight, Ludwig transitions into his second phase when his health bar is at the halfway betoken. Many believe this stage is a lot easier than the offset, simply when you’re low on Blood Vials and accept no thought what abilities he has in store, it’s going to be frustrating when a glowing blade of light kills y’all.
4. Sans (Undertale)
Undertale is a critically acclaimed wonder that most every gamer knows of, and information technology features multiple playthroughs that result in novel experiences. Many fans go then far as to say that getting to end credits is simply the starting time of the journey, as there’south much more to observe earlier seeing the full picture.
While Sans is friendly towards the thespian throughout the other routes, he is a boss within the Genocide Route. Toby Fox knew exactly what he was doing when creating this fight, intentionally making it every bit daunting and punishing every bit possible. Plenty of fake-victories will brand you put your baby-sit down, and Sans continues to mock the actor with every decease. He volition count how many losses the actor has accumulated, offer a few new lines of dialogue equally they fail more than and more than.
This battle starts abruptly with Sans using one of his most powerful moves against the role player, and if they don’t wait it, they will die immediately. There is an extremely slim margin for error, and further in the fight, he will go and so far equally attacking the player while they’re selecting action within the carte du jour. For shame, Sans.
three. Sigrun, the Valkyrie Queen (God of War)
God of State of war 2018 on the “Give Me God of War” difficulty is the single most challenging video game feel I’ve had. This setting is not merely immensely hard, but it cannot be reversed once the histrion begins the journey. Information technology took me three years to finally beat this game, and the ultimate crowning accomplishment was my battle confronting Sigrun.
Sigrun possesses the moveset of every single Valkyrie boss in the game, and each 1 volition about one-shot the player. You’ll need to chief the wind-up patterns seen in all of Sigrun’s attacks, every bit they crave exact reactions. Some need you to dodge in a specific direction, others crave a parry, another ane makes you avert your gaze, and sometimes Kratos needs to toss his handaxe directly at the boss.
Her powerful moveset is made even scarier when the player’s room for fault is and so low. You volition die in one or two shots, and the bossfight is long. Sigrun’southward health bar is the largest in the game, then players have to fight this marathon while making few to no mistakes.
2. Emma, the Gentle Bract (Sekiro: Shadows Dice Twice)
I spent 4 hours and thirty minutes over the course of a week trying to defeat Emma. This isn’t but because the boxing is difficult, it’s as well related to that particular playthrough, one in which I did not have Kuro’s Amuse at the start of the game. This meant that l received damage while blocking, enemies had more health, and my posture broke faster.
Emma has incredible range, unpredictable assail patterns, and uses a grab assault that can melt the histrion’s health. But the difficult part of this boxing doesn’t only involve Emma; once the histrion defeats her, Isshin Ashina appears behind Sekiro, holding Emma’south corpse in his hands. And as he unsheathes his katana, the histrion will soon regret choosing this ending. Isshin’s fiery geysers encompassed the whole arena and when I got striking by one, it often resulted in an instantaneous expiry. And across that, his attacks are swift and bargain high amounts of harm. It took me so long to overcome this boss, and once I did, I screamed out of joy.
i. Malenia, Bract of Miquella (Elden Ring)
Not only is Malenia the most challenging boss in Soulsborne, just she easily sits at the peak of difficulty throughout my time with video games. Her hellish mechanics evoke hopelessness, and toss the player into the throes of despair.
Malenia yearns for perfection. With every assault she lands on the player, she heals up a significant chunk of the damage dealt. The player cannot brute force their mode through the fight with health recovery or powerful Ashes of War. Instead, yous accept to acquire every 1 of her ridiculous assault patterns and figure out a solution against them.
Different about any boss fight I’ve battled, mistakes result in more than just lost health. At present, the player loses valuable progress within the fight. There have been times where I began this run across, landed half-dozen or so hits, and got skewered once, only to see all my progress lost and her health bar render to max. This is absurdly punishing, as it turns the slightest failure into a massive setback. If the player does not master her moveset, in that location is no way they can deal plenty impairment to trounce her.
And the fun doesn’t end in that location. Malenia possesses a charge-up attack that is impossible to cease. You lot tin’t run away from it, you won’t have enough stamina to block against it, and rolling through every single striking requires the mastery of a Street Fighter tournament champion. She lands dozens upon dozens of strikes in a flurry that can immediately impale you, no matter how much health your grapheme has. Even later on 100 tries over the class of four hours, I all the same cannot avoid almost of this assail, even though I’ve gotten a little amend at rolling through some parts of information technology.
To summit it all off, when players land the concluding hitting on Malenia, they’re rewarded with a cutscene. In this cutscene, we see Malenia blossom out of a scarlet blossom, fluttering her wings as she exclaims “You volition witness true horror.” Yep, the fight only gets harder from here, with a slew of 1-shot moves and the rot status effect constantly threatening to whittle the actor down to 0 HP. Good luck!